Sourcing Villainy for your Villains (The Problem of Evil)

"One of the most important things that an author should know in order to write good and even great stories, readers and future writers, is that evil in fact exists."

Wolfenstein: A New Order and Another Castle.

A solid discussion of violence in video games.  Snapper nails it.

The Headship Game: Game On!

Neither I nor Dalrock mean to imply either that biblical headship is "a game" or that it consists of the self-appointed-stud-bull attitude marketed as being "Alpha" or having what its marketers call "Game" (capital G).  They are in fact mutually incompatible, but are far nearer in form-- and this is Dalrock's point-- than either is to the culturally-popular emasculated gamma-male role that is too often mistaken for "being a Good Christian Husband."