Dusklight is a great follow-up to Chalk, LaPoint's schoolgirl-vs-abominations intro to the world and disruptive life of Raven Mistcreek, the fastest tomboy to draw a sidearm on the wall.
Donald's gane up the hill hard and hungry
Donald comes down the hill wild and angry;
Donald will clear the gouk's nest cleverly
Here's to the king and Donald Macgillavry!
Neither I nor Dalrock mean to imply either that biblical headship is "a game" or that it consists of the self-appointed-stud-bull attitude marketed as being "Alpha" or having what its marketers call "Game" (capital G). They are in fact mutually incompatible, but are far nearer in form-- and this is Dalrock's point-- than either is to the culturally-popular emasculated gamma-male role that is too often mistaken for "being a Good Christian Husband."
"My friends, guests, neighbors, jokebrunts, et cetera, et cetera, I have asked you to come because Things are Happening," said the satyr.
"Now, here are my maps, all very incomplete, of course—a little hobby of mine. Folks from all over come in here, mostly gnomes, of course, but a few dwarves not too proud to duck a bit sometimes. The Father has blessed all his children, and I feel my blessing is to share in hospitality."
Were those footsteps? He hid himself behind a massive oak—greater than any he had seen in Europe. The trunk was more than five feet in diameter, and smelled musty—very musty. He could almost smell the centuries of age in the bark. But there were the footsteps again! This time he was sure of it. He peered out around the trunk...
"I'm wondering if there isn't a connection between this Viking’s appearance and our man's disappearance." "Yes, but I still don't know. It's all...so...well, I don't know. So unusual..."
It only occurred to me this week, some few days after I opened the Stories shelf with The Bestiary and The Legend of Gnat Bunker what those two pieces have in common. They are not merely "creative" but meta-creative. They're about how we create what we do, and in a deeper sense, why.